A flexible development tool for Unity game engine wich allow the simulation of aircrafts. Smooth and realistic results. Achieve arcade style simulations as well as realistic simulations. Custom editor windows for fast data acces and edition.
Siege engines provides a 100% unity physics solution to comon siege engines. Component based scripts allows the wraping and handling of the engines trough virtual interaction. Unity physics hinge joints and rigidbody components are set to work together with uSim components to deliver acurate physics based behaviour.
A fast and very simple out of the box automatic defense system. It's object oriented programming in C# allows great degree of flexibility for mostly any project needs. It can be attached to a vehicle or to be static. It can predict using rigidbodies velocity and shoot on lead to be able to hit fast moving targets. more...
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